﻿using Terraria;
using Terraria.DataStructures;
using Terraria.ModLoader;

namespace EAS.Common.GlobalNPCs
{
    public class AccNPC : GlobalNPC
    {
       
        public override bool InstancePerEntity => true;        
        public override void ResetEffects(NPC npc)
        {
               
        }
        public override void OnSpawn(NPC npc, IEntitySource source)
        {
            
        }        
    }
}
